@startuml
sprite $clock_o [48x48/16] {
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}


!define GOV_CLOCK_O(_alias) ENTITY(rectangle,black,clock_o,_alias,GOV CLOCK_O)
!define GOV_CLOCK_O(_alias, _label) ENTITY(rectangle,black,clock_o,_label, _alias,GOV CLOCK_O)
!define GOV_CLOCK_O(_alias, _label, _shape) ENTITY(_shape,black,clock_o,_label, _alias,GOV CLOCK_O)
!define GOV_CLOCK_O(_alias, _label, _shape, _color) ENTITY(_shape,_color,clock_o,_label, _alias,GOV CLOCK_O)
skinparam folderBackgroundColor<<GOV CLOCK_O>> White
@enduml